llPushObject
LSLvoid llPushObject(string target, vector impulse, vector ang_impulse, integer local)
Applies Impulse and AngularImpulse to ObjectID.\ Applies the supplied impulse and angular impulse to the object specified.
Parameters
| Type | Name |
|---|---|
| string | target |
| vector | impulse |
| vector | ang_impulse |
| integer | local |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
list llParseStringKeepNulls(string src, list seperators, list spacers)
rotation llGetRegionMoonRotation()
string llGetScriptName()
void llSetScriptState(string name, integer run)
float llRot2Angle(rotation rot)
void llApplyImpulse(vector force, integer local)
integer llHash(string s)
key llGetObjectLinkKey(key objectid, integer linknum)