llGetDisplayName
LSLstring llGetDisplayName(key id)
Returns the display name of an avatar, if the avatar is connected to the current region, or if the name has been cached. Otherwise, returns an empty string. Use llRequestDisplayName if the avatar may be absent from the region.
Parameters
| Type | Name |
|---|---|
| key | id |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
integer llGetInventoryType(string name)
void llGiveInventoryList(key destination, string folderName, list inventory)
void llSetLinkColor(integer linknumber, vector color, integer face)
integer llOrd(string s, integer index)
void llBreakLink(integer linknum)
list llListInsertList(list dest, list src, integer start)
vector llDetectedTouchPos(integer index)
void llMakeFountain(integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset)